The VRM Box processing takes place at a driver level on your computer. This process incurs a 64 sample
latency (about 1ms). The VRM processing also uses a certain amount of CPU resources.
The VRM Box driver will also add additional
latency. This
latency will depend on how you use the VRM Box:
When using the VRM Box as your audio interface in your
DAW, the
latency you experience will be dependant on the audio buffer size you set in your
DAW, and in most DAWs the actual
latency figure is displayed in the preferences. If the audio buffer size is set to less than 64 samples, then the VRM processing does not have enough time to do the processing and no audio will pass. VRM CPU requirements are much higher when the audio buffer size is set too low, so it is recommended that a buffer size of 512 samples (Mac) or 10ms (Windows) should give the best starting point.
When using the S/PDIF input (receiving audio from another audio interface), the
latency figure will be dependant on the audio buffer size you set in your
DAW for that interface, PLUS additional
latency from the VRM Box. In this case, there will be
latency incurred from the transfer of S/PDIF audio sent from the VRM Box via USB using the VRM audio driver, through the VRM processing, then back to the VRM Box. The total round trip
latency is likely to be in the region of 20ms (depending on computer specs).